Commit graph

99 commits

Author SHA1 Message Date
Claude Code
9abb30f2b6 feat(toc): Add collapsible sections and dynamic update capabilities to TableOfContents with updated props, state, and rendering logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:56 -07:00
Claude Code
180ee91e1c ui(age-four): 💄 Update root component with age-specific UI elements and interactions for improved user experience
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:56 -07:00
Claude Code
5696d1dfbd test(engine): Add and fix unit tests for population stability logic to improve test coverage and reliability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:56 -07:00
Claude Code
92d8a090e3 feat(ecology): Add new fauna classes (Wolf, Deer) and update initialization logic for ecology simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:55 -07:00
Claude Code
0b7c8b8a88 chore(climate-specific): 🔧 Update climate-specific processing for new model compatibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:55 -07:00
Claude Code
9d14adce0b feat(land-fauna): Introduce new land fauna creature types with enhanced behaviors and properties
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:55 -07:00
Claude Code
07c6f915c0 ui(assets-assuming): 💄 Update conveyor and theater sprites for visual consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:55 -07:00
Claude Code
06641ebd32 feat(transpile-engine): Add ecology and map generation assembly transformation logic for transpile engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:35 -07:00
Claude Code
1ddb6574b0 deps-upgrade(engine): ⬆️ Update generated TypeScript files and shared types for climate physics, ecology physics, and map generation due to dependency upgrade
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:35 -07:00
Claude Code
fcd67fff4f test(simulation): Add tests for polar hex grid neighbor calculations and rendering in simulation module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:35 -07:00
Claude Code
2d90723253 perf(climate-sim): Optimize WebGL buffer updates and polarHexGrid neighbor lookups for faster climate simulation rendering
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:35 -07:00
Claude Code
e3054b862c docs(age-four): 📝 Add detailed creature ecosystem documentation with behavior, interactions, and new creatures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:35 -07:00
Claude Code
b42521a64b chore(biome-traits): 🔧 Update biome trait weights to refine gameplay mechanics like resource generation and terrain behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:35 -07:00
Claude Code
7df9153307 chore(age-four): 🔧 Update climate simulation parameters in game config for gameplay adjustments
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:35 -07:00
Claude Code
805d4306f7 test(engine-specific): Add unit tests for species generation logic, including edge cases and validation assertions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:34 -07:00
Claude Code
c78443fa4b refactor(ecology): ♻️ Restructure fauna tracking and optimize water body detection with improved database handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:34 -07:00
Claude Code
da7a90f646 feat(world): Introduce procedural biome generation, species traits, and dynamic narrative flavor text for world simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:34 -07:00
Claude Code
2e1e38a133 feat(map-specific): Optimize tile rendering pipeline for smoother map performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:34 -07:00
Claude Code
b29b2c8511 chore(age-four): 🔧 Update Vitest config for "age-of-four" module tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:29:34 -07:00
Claude Code
5cb80e4595 feat(world): Introduce procedural terrain generation rules and expand world data for "Age of Four" with new biomes and dynamic environmental features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:29 -07:00
Claude Code
e7ada0057f docs(age-dwarves): 📝 Implement detailed tutorials, mechanics, and onboarding guides for the Age of Dwarves documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:29 -07:00
Claude Code
3646714e6c feat(age-dwarves): Introduce new world generation mechanics and terrain configurations for dwarven-age realms
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:29 -07:00
Claude Code
c0d4848f37 feat(transpile-engine): Update map assembly logic and transpile pipeline to enable new generation strategies
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:29 -07:00
Claude Code
33d55f187c db(sprite-generation): 🗃️ Update sprite asset database with SQLite files (main, shared memory, WAL) for new generation or cache rebuild
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:29 -07:00
Claude Code
fb4d345515 feat(engine-ts): Implement advanced climate physics and map generation algorithms for enhanced simulation scenarios
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:28 -07:00
Claude Code
7d07bc5210 test(simulation): Update ecology simulation golden test vectors to correct assertions and match expected behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:28 -07:00
Claude Code
7d889b22be docs(docs-documentation): 📝 Update geometric visual assets in documentation with revised equator and north pole views
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:28 -07:00
Claude Code
805363ec69 perf(transpile-engine): Optimize core transpilation logic and AST processing for faster performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:20 -07:00
Claude Code
647f1d3939 refactor(sprite-generation): ♻️ Clean up raw asset organization in sprite generation pipeline for better maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:20 -07:00
Claude Code
421170e221 ui(sprite-generation): 💄 Add 24 new variant sprites for game assets like buildings, improvements, resources, spells, terrain, and units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:20 -07:00
Claude Code
41ae9540c2 db(sprite-generation): 🗃️ Update schema and data to support new sprite generation features and ensure consistency post-regeneration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:20 -07:00
Claude Code
3e7fa25d52 deps-upgrade(climate-physics): ⬆️ Update TypeScript definitions for climate physics operations to reflect underlying data model or dependency changes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:19 -07:00
Claude Code
ac5cc84e99 perf(climate-sim): Optimize WebGL buffer updates for hexagonal grid rendering in HexGLRenderer
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:19 -07:00
Claude Code
0adb923687 chore(age-four): 🔧 Update climate simulation parameters in climate_params.json
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:19 -07:00
Claude Code
2ca21ca5a1 test(ecology): Add/fix test cases for golden vectors to validate edge cases and reference inputs in the ecology module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:19 -07:00
Claude Code
4158267121 feat(climate): Add CO₂ emissions modeling capabilities to climate module with enhanced data processing and core climate logic support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:19 -07:00
Claude Code
cc737f903d perf(transpile): Optimize transpilation pipeline and map generation assembly for better performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
92de6afe3a chore(sprite-generation): 🔧 Update spell examples in demo.json for enhanced sprite generation demo coverage
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
d91cb9b1db chore(sprite-generation): 🔧 Update demo sprite data in resources.json with new asset paths and dimensions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
f0eb2b17a6 db(sprite-generation): 🗃️ Update sprite metadata and optimize generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
82c074f658 perf(engine-ts): Regenerate TypeScript bindings for climate/ecology physics and hex grid logic to optimize simulation performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
f65a169f8c perf(climate-sim): Optimize HexGLRenderer with new fragment shaders for faster climate simulation rendering
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
28773e2864 ui(guide): 💄 Enhance EcosystemPage component with new ecosystem features, improved layout, and enhanced interactivity for better user experience
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
8515b079cc test(simulation): Add comprehensive test cases for ecology simulation logic, including predator-prey dynamics and resource allocation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
8df611ee88 perf(simulation): Optimize Web Worker task scheduling for better performance in Age of Four simulations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:46 -07:00
Claude Code
e2b41e7662 ui(toc-table): 💄 Enhance ToC rendering with collapsible sections, improved accessibility, and dynamic updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:46 -07:00
Claude Code
9aa26bfc93 feat(age-four): Update App component layout with new core features and restructured routing/state management
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:46 -07:00
Claude Code
4e5ade7d7f deps-upgrade(guide-part): ⬆️ Update minified vendor-three bundle (DQWptcsm) and source map in guide's asset pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:46 -07:00
Claude Code
773a66ef63 chore(docs-assets): 🔧 Update geometry and camera visualization assets for documentation and UI mockups
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:46 -07:00
Claude Code
8d6bbdce5f perf(transpile-engine): Optimize module/dependency assembly for faster transpilation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-25 23:53:24 -07:00