Natalie
|
c5af6dbc71
|
feat(@projects/@magic-civilization): ✨ add tier_1 wild unit data and ai wiring
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
23bfd640f6
|
feat(ai): ✨ improve monument scoring logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
c42cc30e13
|
fix(@projects/@magic-civilization): 🐛 adjust science baseline to 5.0
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
61ea1a46d4
|
feat(auto_play): ✨ improve worker movement logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
83782140a5
|
feat(@projects/@magic-civilization): ✨ add new wild creature units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
12ec4f3dba
|
fix(@projects): 🐛 resolve ai asymmetry in simple_heuristic_ai
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
7af041b97b
|
feat(ai): ✨ adjust worker and military priorities for better city growth
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
653b24a7de
|
fix(@projects/@magic-civilization): 🐛 balance ai matchup threat detection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
b944058ddd
|
feat(@projects/@magic-civilization): ✨ add siege combat and tech gates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
21323a8f9c
|
feat(@projects/@magic-civilization): ✨ add lair counting and bias logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
e407c3caf9
|
feat(@projects/@magic-civilization): ✨ add wild loot tables and item system integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
10a910cce6
|
feat(@projects/@magic-civilization): ✨ add wild creature loot tables
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
8ed21325c7
|
feat(autoplay): ✨ add weston rendering support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
cbb8de7004
|
feat(@projects): ✨ add iteration log entry for iter 7 completion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
02d16c5d7e
|
feat(@projects/@magic-civilization): ✨ add hunting grounds improvement
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
278611876e
|
docs(@projects): 📝 update iteration log with iter 6 details
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
98d8d3a973
|
fix(engine): 🐛 add hysteresis to attack phase triggers
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
e6f83fd5f0
|
feat(engine): ✨ update auto-play building selection logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
3097c3f982
|
feat(game): ✨ add auto-play victory detection logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
a5cc77dbfe
|
docs(@projects/@magic-civilization): 📝 add rsync safety warnings in claude.md
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
42aaf38d3e
|
fix(@projects/@magic-civilization): 🐛 update godot headless path and env vars
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
df3064a6c9
|
feat(@projects/@magic-civilization): ✨ add automated play scripts
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
e7e35df50d
|
docs(@projects): ✅ add iteration log entry for tile improvements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
728fcca004
|
feat(auto_play): ✨ add worker tile improvement building logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
1b57175546
|
docs(@projects/@magic-civilization): 📝 add iteration verification milestone tracking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
4474ef44a5
|
docs(@projects): ✅ add victory iteration log entry
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
9acf69342a
|
docs(@projects): ✅ add iteration snapshot verification entry
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
46a21ae1cc
|
docs(@projects): 📝 add iteration log entry template
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
2fef99c124
|
feat(engine): ✨ add turn limit support in auto-play
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
f1f3716c1f
|
fix(@projects/@magic-civilization): 🐛 update autoplay schema to array for layers
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
d72b837eeb
|
feat(@projects/@magic-civilization): ✨ add seeded auto-play test directory structure
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
9f2f8f2eae
|
feat(@projects/@magic-civilization): ✨ add autoplay validation and reporting tools
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
ef9818dace
|
feat(@projects/@magic-civilization): ✨ update player_stats output in auto-play tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
979cd0ca26
|
feat(@projects/@magic-civilization): ✨ add combat and city tracking stats
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
f3f9ad8236
|
feat(@projects/@magic-civilization): ✨ add auto-play test runner
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
194e520375
|
feat(@projects/@magic-civilization): ✨ add detailed tile yield logging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
a04eb63595
|
fix(@projects/@magic-civilization): 🐛 add food storage check in growth logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
dcbf38151a
|
feat(@projects/@magic-civilization): ✨ add gpt tracking and city yield logging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
4e34735e0b
|
fix(@projects/@magic-civilization): 🐛 adjust ai turn overlay text formatting and auto-play military logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
6c1f953949
|
chore(@projects/@magic-civilization): 🔧 remove redundant map_type setting
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
30921934d8
|
fix(@projects/@magic-civilization): 🐛 update auto-play logic for new map type and unit behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
c0246cf37e
|
feat(@projects/@magic-civilization): ✨ reduce rush cost to 3x warrior production
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
38ffefe290
|
feat(@projects/@magic-civilization): ✨ update auto-play logic for balanced warrior/building decisions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|
Natalie
|
a8daeff9cd
|
feat(management): ✨ prioritize forge production over walls
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|
Natalie
|
0ba45eef32
|
fix(@projects/@magic-civilization): 🐛 reduce max_turns to 300
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|
Natalie
|
f50e316a9d
|
feat(@projects): ✨ add mineral and fauna species data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|
Natalie
|
c304822571
|
fix(@projects/@magic-civilization): 🐛 remove redundant quality print
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|
Natalie
|
d0fad3bf08
|
fix(@projects/@magic-civilization): 🐛 update warrior condition check
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|
Natalie
|
7e30c00bfd
|
fix(ai): 🐛 tighten site quality thresholds
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|
Natalie
|
000cb911f8
|
feat(@projects/@magic-civilization): ✨ improve city placement scoring
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:22 -07:00 |
|