Claude Code
|
2bc7bd7bfc
|
docs(aquatic): 📝 Update aquatic biome configurations with new definitions, properties, and metadata
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 05:43:29 -07:00 |
|
Claude Code
|
554ed62ca3
|
refactor(data-loader): ♻️ Restructure data loading logic with lazy loading and caching for improved efficiency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 05:43:29 -07:00 |
|
Claude Code
|
2dd7354c33
|
feat(sim-simulation-component): ✨ Add 126 visual assets documenting simulation states, climate fixes, terrain rendering, and UI states
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 05:43:29 -07:00 |
|
Claude Code
|
3302b9454d
|
chore(age-dwarves): 🔧 Update Vite build configuration for plugins and settings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 05:43:27 -07:00 |
|
Claude Code
|
ce9d3f11f1
|
deps-upgrade(guide): ⬆️ Update Vite dependencies in age-of-four guide module for performance/security improvements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 05:43:27 -07:00 |
|
Claude Code
|
cfaf4ff2f8
|
feat(wilds): ✨ Implement wildcard resource pattern matching for dynamic asset loading
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:17 -07:00 |
|
Claude Code
|
82b77fd2df
|
feat(villages): ✨ Add new village resource templates and scripts for expanded village mechanics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:17 -07:00 |
|
Claude Code
|
8a7e39bf43
|
chore(natural-resources): 🔧 Update thresholds and policies for natural resource tracking configuration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
737f04de55
|
refactor(improvements-specific): ♻️ Optimize and restructure utility functions in the improvements module for better performance and maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
daa7743712
|
feat(age): ✨ Introduce new game mechanics and content for the "Age of 4" simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
70a4e35006
|
feat(age-16): ✨ Add new campaign and gameplay mechanics for Age of 16
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
201155a2d3
|
docs(races): 📝 Update race lore and gameplay mechanics in OVERVIEW.md for "Age of Dwarves"
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
5e3b155f53
|
chore(traits): 🔧 Update biome trait weights, flavor text, and constraints in JSON configs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
b24c51739d
|
chore(flora): 🔧 Update desertification, succession, and vegetation parameters in flora simulation config files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
e3d964df8c
|
chore(fauna): 🔧 Update fauna JSON configs with environment-specific creature entries
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
7143844d0a
|
chore(ecosystem): 🔧 Update ecosystem JSON config for food yield, health, and stability calculations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:16 -07:00 |
|
Claude Code
|
2e0f46a57e
|
docs(biomes): 📝 Update biome and substrate definitions with temperature, humidity, resource distribution, and visual properties in JSON configs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:15 -07:00 |
|
Claude Code
|
b13bdced12
|
feat(throne-room): ✨ Implement expanded configurations for crafting, culture, military abilities, structures, territory, throne mechanics, and wonders in the throne room system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:15 -07:00 |
|
Claude Code
|
4ae00d9982
|
chore(terrain): 🔧 Update terrain JSON definitions for varied world generation and environmental consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:15 -07:00 |
|
Claude Code
|
c9c855483e
|
chore(age-dwarves): 🔧 Update game data definitions for new mechanics, races, resources, and balancing changes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:15 -07:00 |
|
Claude Code
|
e0960da3f9
|
docs(docs): 📝 Update game pack documentation with details about available packs and usage instructions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:15 -07:00 |
|
Claude Code
|
ed3d343358
|
perf(data-loader): ⚡ Optimize data loading pipeline with lazy loading and caching strategies
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:15 -07:00 |
|
Claude Code
|
151edc9284
|
ui(assets-assuming): 💄 Add sim-turn-821.png image asset for UI visual experimentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:46:14 -07:00 |
|
Claude Code
|
c9108f4fac
|
remove(worlds): 🔥 Clean up unused worlds resource directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:14 -07:00 |
|
Claude Code
|
c6afb81964
|
feat(races): ✨ Add race-related resources in the races directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:14 -07:00 |
|
Claude Code
|
3b8ac6c671
|
deps-upgrade(physics-rs): ⬆️ Update WASM build artifacts for the physics engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:14 -07:00 |
|
Claude Code
|
71aef570d2
|
deps-upgrade(physics-rs): ⬆️ Update physics engine WASM dependency fingerprint for magic-civ-physics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:14 -07:00 |
|
Claude Code
|
b688f8c183
|
build(physics-rs): 📦️ Rebuild WASM and static library targets for physics-rs with updated compiled artifacts (magic_civ_physics.wasm and libmagic_civ_physics.rlib)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:14 -07:00 |
|
Claude Code
|
9969967e8c
|
deps-upgrade(physics-rs): ⬆️ Update compiled physics-rs dependencies (.rlib, .so, .d) with latest versions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:14 -07:00 |
|
Claude Code
|
f2b383d63f
|
build(physics-rs): 📦️ Rebuild Rust dependencies and artifacts for magic-civ-physics after updating configuration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:13 -07:00 |
|
Claude Code
|
8fb8a1f72e
|
feat(map-gen): ✨ Introduce procedural map generation algorithms using noise-based terrain and cellular automata
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:13 -07:00 |
|
Claude Code
|
dd55c79536
|
feat(api-wasm): ✨ Add WASM-exposed physics functions for force computation and collision simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:13 -07:00 |
|
Claude Code
|
306652823f
|
perf(simulation): ⚡ Refactor Web Worker logic to optimize computation efficiency and reduce overhead
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:13 -07:00 |
|
Claude Code
|
42d67a6f00
|
chore(age-dwarves): 🔧 Update world configurations for 16 Age of Dwarves worlds with terrain, resources, and progression rule modifications
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:13 -07:00 |
|
Claude Code
|
5594ce01c4
|
chore(hooks): 🔧 Update enforce-structure.sh hook rules for code validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:35:13 -07:00 |
|
Claude Code
|
285f4ae971
|
feat(magic-civ-physics): ✨ Implement core physics simulation framework for magic civilization mechanics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:28:00 -07:00 |
|
Claude Code
|
6f27ba6cf5
|
feat(physics): ✨ Add collision detection and rigid body control functions for Godot Engine integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:28:00 -07:00 |
|
Claude Code
|
13a1e659d0
|
feat(climate): ✨ Introduce climate modeling logic, base utilities, and evaluation specifications in climate.gd, climate_base.gd, and climate_spec_eval.gd
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:28:00 -07:00 |
|
Claude Code
|
d18bacda78
|
docs(agents): 📝 Update and expand documentation for game development agents, including combat, AI, algorithms, Godot engine, and web guides
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:28:00 -07:00 |
|
Claude Code
|
620485e710
|
ui(sim-ui): 💄 Replace loading and stuck state images with updated visual assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:28:00 -07:00 |
|
Claude Code
|
8fc72e59a1
|
chore(config): 🔧 Update .gitignore patterns to exclude build artifacts, logs, and sensitive files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-31 04:28:00 -07:00 |
|
Claude Code
|
18cdf735c6
|
feat(climate-diag): ✨ Add climate diagnostic analysis and validation functions to improve climate data processing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:33:17 -07:00 |
|
Claude Code
|
4f89025355
|
refactor(engine): ♻️ Implement clearer architecture and performance optimizations in the BiomeRegistry class by restructuring its types and introducing new interfaces for plugin/extension management
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:33:17 -07:00 |
|
Claude Code
|
b059f94a1a
|
feat(climate-sim): ✨ Add biome reference system to enable dynamic biome simulation properties
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:33:17 -07:00 |
|
Claude Code
|
ff842fde2d
|
test(simulation): ✅ Add/expand test cases for abiotic biome checks, ecology golden vectors, terrain chart grouping, and water cycle simulation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:33:17 -07:00 |
|
Claude Code
|
87c8f75507
|
ui(population-dashboard): 💄 Implement new population visualization charts and refine dashboard layout
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:33:16 -07:00 |
|
Claude Code
|
96330117ef
|
docs(guide): 📝 Update markdown content for the "CLAUDE" subsection in the Age of Dwarves guide
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:33:16 -07:00 |
|
Claude Code
|
5e542993b8
|
refactor(transpile-engine): ♻️ Refactor assembly logic in atmosphere, ecology, and mapgen modules for cleaner data flows and improved maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:27:12 -07:00 |
|
Claude Code
|
6d3f1f922e
|
feat(climate-diag): ✨ Add new climate diagnostic functions for enhanced data analysis and validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:27:12 -07:00 |
|
Claude Code
|
4e670f38c9
|
feat(engine): ✨ Regenerate climate/ecology physics, update biome classification, and enhance engine runner/exports for improved simulation and performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-30 22:27:12 -07:00 |
|