Commit graph

78 commits

Author SHA1 Message Date
Claude Code
b6600d5b6f deps-upgrade(sprite-generation): ⬆️ Update dependencies in sprite-generation tool and core project packages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 21:31:35 -07:00
Claude Code
072b838fe9 deps-upgrade(sprite-generation): ⬆️ Update dependencies causing SQLite lock files to regenerate during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-27 00:40:53 -07:00
Claude Code
20881cb76d feat(climate-sim): Add LayerPanel UI component and optimized hexGLShaders for climate simulation with enhanced sprite generation tooling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-27 00:19:58 -07:00
Claude Code
ff0123a71e db(sprite-generation): 🗃️ implement sprite metadata tables with optimized query indexes for fast asset lookup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 15:39:27 -07:00
Claude Code
1e39f03784 db(sprite-generation): 🗃️ Update SQLite system files (-shm, -wal) for sprite-generation tool to reflect schema/data changes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 15:26:50 -07:00
Claude Code
dc4ba6d5bc remove(sprite-generation): 🔥 Clean up SQLite lock files in sprite-generation tool directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 15:20:05 -07:00
Claude Code
ea9b906a89 chore(sprite-generation): 🔧 Update SQLite database files for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 15:12:59 -07:00
Claude Code
5ced167d72 db(sprite-generation): 🗃️ Recreate SQLite auxiliary files to maintain consistency with updated sprite database schema
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 15:04:52 -07:00
Claude Code
03bf90174f db(sprite-generation): 🗃️ Update SQLite WAL/SHM system files for sprite generation tool to ensure proper database consistency during schema migrations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:57:22 -07:00
Claude Code
7ff3044eea db(sprite-generation): 🗃️ Clean up and update SQLite shared memory and WAL files for sprite-generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:49:59 -07:00
Claude Code
ad3ef7cb57 db(sprite-generation): 🗃️ Update sprite generation schema and data structure
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:43:06 -07:00
Claude Code
1268090d5d feat(sprite-generation): Update sprite ranking algorithm and optimize database schema for better performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:35:37 -07:00
Claude Code
be808cf659 feat(sprite-generation): Add dynamic prompt templates and AI integration for sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:22:53 -07:00
Claude Code
bdcd0ed086 db(sprite-generation): 🗃️ Implement sprite-generation database schema with main DB, shared memory, and WAL files for storing sprite metadata
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:14:57 -07:00
Claude Code
b22f9614b2 perf(transpile-engine): Optimize assembly processes for ecology and map generation modules
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:03:34 -07:00
Claude Code
74acb9ad65 refactor(sprite-engine): ♻️ Improve modularity by restructuring prompt generation logic into reusable components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:03:34 -07:00
Claude Code
51ad0b746b feat(sprite-generation): Add sprite generation CLI tool with config and SQLite database integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:03:34 -07:00
Claude Code
2c10e94c1a perf(climate-sim): Optimize climate simulation rendering and engine runtime by refactoring WebGL shaders, terrain legend, and stats dashboard for faster performance; improve engine runner task processing and enhance sprite generation tooling with new prompts and database optimizations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:58:50 -07:00
Claude Code
9895dc5638 db(sprite-generation): 🗃️ Update sprite assets in SQLite database and associated PNG files for simulation rendering
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:52:32 -07:00
Claude Code
e2513d29f3 db(sprite-generation): 🗃️ Regenerate SQLite lock and WAL files during sprite-generation tool updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:46:29 -07:00
Claude Code
372ac01f8c feat(ecology): Add new fauna types and ecosystem rules with updated sprite generation tools
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:40:16 -07:00
Claude Code
6970231478 chore(sprite-generation): 🔧 Update fauna definitions and sprite mappings for Age of Dwarves game
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:15:33 -07:00
Claude Code
76ba09d106 refactor(sprite-generation): ♻️ Optimize sprite generation algorithm and ranking heuristics for improved performance and maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:09:50 -07:00
Claude Code
c7057f36ea feat(sprite-generation): Add development flag and initial sprite generation server implementation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:09:50 -07:00
Claude Code
8192ab003d db(sprite-generation): 🗃️ Update SQLite lock and WAL files for sprite generation operations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 12:02:09 -07:00
Claude Code
77d66d09d8 feat(transpile-engine): Add ecology and map generation assembly modules with new transformation rules
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:42 -07:00
Claude Code
fcd17dc8fc ui(sprite-generation): 💄 Update unit sprite variants for founder and spearman, including dwarves
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:42 -07:00
Claude Code
251702096c ui(sprite-generation): 💄 Update 186 sprite PNG assets for game units, resources, and spells
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:41 -07:00
Claude Code
26b287438c docs(sprite-generation): 📝 Update sprite generation tool documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
cfa7142e26 feat(sprite-generation): Add interactive sprite sequence controls and improved layout for SpriteTheaterPage
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
c27abb5ef9 ui(gui): 💄 Improve sprite stream UI by updating App and SpriteStream components, API interactions, and global styles for better functionality and user experience
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
24bb015e96 feat(sprite-generation): Add AI-powered sprite ranking, dynamic prompt generation, and optimized pipeline stages for enhanced quality and performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
9f75342808 docs(sprite-generation): 📝 Update demo data with new/modified sprite unit definitions for demo visualization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
be62d1c53b wip(sprite-generation): 🚧 Update demo data with new spell effects and test cases for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
cd272fb8ac docs(sprite-generation): 📝 Update sprite generation demo configs with new rules and optimized resources
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
c07d07a2ab chore(sprite-generation): 🔧 Update sprite generation CLI/server logic and database configuration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
516994ba35 feat(tools): Add TypeScript utility for climate diagnostics and Python script for population modeling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:31 -07:00
Claude Code
b26a56156f feat(mapgen): Update assembly functions to implement new procedural generation rules for biome/terrain with noise-based logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 04:32:38 -07:00
Claude Code
8fd6c219fa ui(sprite-generation): 💄 Add 20 new farm improvement, iron ore, and healing spell PNG sprites
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 04:32:38 -07:00
Claude Code
3e79f0901e ui(sprite-theater): 💄 Add interactive zoom/pan controls for sprite visualization in SpriteTheaterPage
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 04:32:37 -07:00
Claude Code
1b145610f1 db(sprite-generation): 🗃️ Update SQLite database schema for sprite generation tool during rebuild/migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 04:32:37 -07:00
Claude Code
8ed89541e4 chore(pages): 🔧 Update build configuration for failed page deployment (request_id: 88f40586)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 03:52:03 -07:00
Claude Code
c699aed0ad chore(engine-ts): 🔧 Update TypeScript build configuration for engine dependencies
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 02:35:24 -07:00
Claude Code
ca5084f6ca db(sprite-generation): 🗃️ Update SQLite system metadata files (shared memory and WAL) to reflect schema/data changes in sprite-generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 02:28:22 -07:00
Claude Code
6083f73240 feat(transpile-engine): Enhance transpilation engine with optimized syntax support and improved error handling for advanced features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 02:22:28 -07:00
Claude Code
5d8064bdf3 chore(sprite-generation): 🔧 Add 28 raw PNG sprite assets for game elements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 02:22:28 -07:00
Claude Code
14c4e93ee8 feat(sprite-generation): Update prompt templates and logic for improved sprite generation flexibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 02:22:26 -07:00
Claude Code
aff61ac806 chore(sprite-generation): 🔧 Implement automated regeneration of SQLite system files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 02:22:25 -07:00
Claude Code
ce259725f7 chore(components): 🔧 Add real-time climate simulation UI (ClimateSimDisplay, StatsDashboard), Web Worker, and engine runner updates; enhance sprite generation tools with new prompts and GUI.
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:50:53 -07:00
Claude Code
c4bedc98b7 feat(sprite-generation): Introduce interactive sprite theater UI with drag-and-drop, zoom, and animation preview features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:44:20 -07:00