Natalie
|
400425585a
|
feat(@projects/@magic-civilization): ✨ add dire wolf and frostfang alpha units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
118621d8e8
|
feat(@projects/@magic-civilization): ✨ add dwarf clans and race data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
bf31a99c37
|
feat(age-of-dwarves): ✨ simplify demo 2a to focus on clan personalities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
701bba5df9
|
feat(@projects/@magic-civilization): ✨ fix determinism seed ingestion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
0b7a4b291e
|
feat(@projects/@magic-civilization): ✨ add personality axes page implementation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
63d005a853
|
feat(@projects): ✨ add ai capture logic and mcts foundation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
1ba9e8961c
|
feat(@projects/@magic-civilization): ✨ implement mcts ai module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
06016bad9a
|
feat(ai): ✨ prioritize adjacent city attacks over retreat
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
bd873218b6
|
fix(@projects): 🐛 resolve startbalancer wiring and pkill scope issues
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
b8d0e5b268
|
feat(@projects/@magic-civilization): ✨ improve pathfinding and anomaly sorting stability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
005ec66d8f
|
fix(@projects/@magic-civilization): 🐛 update wall penalty tiers and anomaly drift logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
6e530cb139
|
fix(ai): 🐛 update capital walls priority logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
f7b4de6dc2
|
feat(@projects/@magic-civilization): ✨ finalize ttv city stats and ai adjustments
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
fc8e3b7d74
|
fix(@projects/@magic-civilization): 🐛 adjust siege dampening thresholds
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
75b11f7940
|
fix(@projects/@magic-civilization): 🐛 adjust combat city damage fraction to 0.50
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
a15153896d
|
fix(@projects/@magic-civilization): 🐛 adjust siege AI garrison behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
775b114537
|
fix(@projects/@magic-civilization): 🐛 update heal per turn to 26 hp
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
0176d9545a
|
fix(@projects/@magic-civilization): 🐛 increase base city hp to 300 for later capital survival
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
80210a19f0
|
fix(@projects/@magic-civilization): 🐛 resolve city resource gate instrumentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
bf5bea4347
|
feat(@projects/@magic-civilization): ✨ add city drift behavior for wild creatures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
293108f16c
|
feat(@projects/@magic-civilization): ✨ add resource gate rejection event
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
d9a04d3a59
|
fix(@projects/@magic-civilization): 🐛 resolve wild_creature_ai regression pacing issues
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
c5af6dbc71
|
feat(@projects/@magic-civilization): ✨ add tier_1 wild unit data and ai wiring
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
23bfd640f6
|
feat(ai): ✨ improve monument scoring logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
c42cc30e13
|
fix(@projects/@magic-civilization): 🐛 adjust science baseline to 5.0
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
61ea1a46d4
|
feat(auto_play): ✨ improve worker movement logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
83782140a5
|
feat(@projects/@magic-civilization): ✨ add new wild creature units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
12ec4f3dba
|
fix(@projects): 🐛 resolve ai asymmetry in simple_heuristic_ai
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
7af041b97b
|
feat(ai): ✨ adjust worker and military priorities for better city growth
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
b944058ddd
|
feat(@projects/@magic-civilization): ✨ add siege combat and tech gates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
21323a8f9c
|
feat(@projects/@magic-civilization): ✨ add lair counting and bias logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
e407c3caf9
|
feat(@projects/@magic-civilization): ✨ add wild loot tables and item system integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
10a910cce6
|
feat(@projects/@magic-civilization): ✨ add wild creature loot tables
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
02d16c5d7e
|
feat(@projects/@magic-civilization): ✨ add hunting grounds improvement
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
98d8d3a973
|
fix(engine): 🐛 add hysteresis to attack phase triggers
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
e6f83fd5f0
|
feat(engine): ✨ update auto-play building selection logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
3097c3f982
|
feat(game): ✨ add auto-play victory detection logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:24 -07:00 |
|
Natalie
|
728fcca004
|
feat(auto_play): ✨ add worker tile improvement building logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
2fef99c124
|
feat(engine): ✨ add turn limit support in auto-play
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
d72b837eeb
|
feat(@projects/@magic-civilization): ✨ add seeded auto-play test directory structure
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
ef9818dace
|
feat(@projects/@magic-civilization): ✨ update player_stats output in auto-play tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
979cd0ca26
|
feat(@projects/@magic-civilization): ✨ add combat and city tracking stats
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
f3f9ad8236
|
feat(@projects/@magic-civilization): ✨ add auto-play test runner
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
194e520375
|
feat(@projects/@magic-civilization): ✨ add detailed tile yield logging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
a04eb63595
|
fix(@projects/@magic-civilization): 🐛 add food storage check in growth logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
dcbf38151a
|
feat(@projects/@magic-civilization): ✨ add gpt tracking and city yield logging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
4e34735e0b
|
fix(@projects/@magic-civilization): 🐛 adjust ai turn overlay text formatting and auto-play military logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
6c1f953949
|
chore(@projects/@magic-civilization): 🔧 remove redundant map_type setting
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
30921934d8
|
fix(@projects/@magic-civilization): 🐛 update auto-play logic for new map type and unit behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|
Natalie
|
c0246cf37e
|
feat(@projects/@magic-civilization): ✨ reduce rush cost to 3x warrior production
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:23 -07:00 |
|