Commit graph

667 commits

Author SHA1 Message Date
Natalie
400425585a feat(@projects/@magic-civilization): add dire wolf and frostfang alpha units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
118621d8e8 feat(@projects/@magic-civilization): add dwarf clans and race data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
bf31a99c37 feat(age-of-dwarves): simplify demo 2a to focus on clan personalities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
701bba5df9 feat(@projects/@magic-civilization): fix determinism seed ingestion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
0b7a4b291e feat(@projects/@magic-civilization): add personality axes page implementation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
63d005a853 feat(@projects): add ai capture logic and mcts foundation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
1ba9e8961c feat(@projects/@magic-civilization): implement mcts ai module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
06016bad9a feat(ai): prioritize adjacent city attacks over retreat
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
bd873218b6 fix(@projects): 🐛 resolve startbalancer wiring and pkill scope issues
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
b8d0e5b268 feat(@projects/@magic-civilization): improve pathfinding and anomaly sorting stability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
005ec66d8f fix(@projects/@magic-civilization): 🐛 update wall penalty tiers and anomaly drift logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
6e530cb139 fix(ai): 🐛 update capital walls priority logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
f7b4de6dc2 feat(@projects/@magic-civilization): finalize ttv city stats and ai adjustments
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
fc8e3b7d74 fix(@projects/@magic-civilization): 🐛 adjust siege dampening thresholds
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
75b11f7940 fix(@projects/@magic-civilization): 🐛 adjust combat city damage fraction to 0.50
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
a15153896d fix(@projects/@magic-civilization): 🐛 adjust siege AI garrison behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
775b114537 fix(@projects/@magic-civilization): 🐛 update heal per turn to 26 hp
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
0176d9545a fix(@projects/@magic-civilization): 🐛 increase base city hp to 300 for later capital survival
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
80210a19f0 fix(@projects/@magic-civilization): 🐛 resolve city resource gate instrumentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
bf5bea4347 feat(@projects/@magic-civilization): add city drift behavior for wild creatures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
293108f16c feat(@projects/@magic-civilization): add resource gate rejection event
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
d9a04d3a59 fix(@projects/@magic-civilization): 🐛 resolve wild_creature_ai regression pacing issues
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
c5af6dbc71 feat(@projects/@magic-civilization): add tier_1 wild unit data and ai wiring
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
23bfd640f6 feat(ai): improve monument scoring logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
c42cc30e13 fix(@projects/@magic-civilization): 🐛 adjust science baseline to 5.0
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
61ea1a46d4 feat(auto_play): improve worker movement logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
83782140a5 feat(@projects/@magic-civilization): add new wild creature units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
12ec4f3dba fix(@projects): 🐛 resolve ai asymmetry in simple_heuristic_ai
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
7af041b97b feat(ai): adjust worker and military priorities for better city growth
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
b944058ddd feat(@projects/@magic-civilization): add siege combat and tech gates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
21323a8f9c feat(@projects/@magic-civilization): add lair counting and bias logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
e407c3caf9 feat(@projects/@magic-civilization): add wild loot tables and item system integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
10a910cce6 feat(@projects/@magic-civilization): add wild creature loot tables
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
02d16c5d7e feat(@projects/@magic-civilization): add hunting grounds improvement
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
98d8d3a973 fix(engine): 🐛 add hysteresis to attack phase triggers
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
e6f83fd5f0 feat(engine): update auto-play building selection logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
3097c3f982 feat(game): add auto-play victory detection logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
728fcca004 feat(auto_play): add worker tile improvement building logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
2fef99c124 feat(engine): add turn limit support in auto-play
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
d72b837eeb feat(@projects/@magic-civilization): add seeded auto-play test directory structure
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
ef9818dace feat(@projects/@magic-civilization): update player_stats output in auto-play tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
979cd0ca26 feat(@projects/@magic-civilization): add combat and city tracking stats
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
f3f9ad8236 feat(@projects/@magic-civilization): add auto-play test runner
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
194e520375 feat(@projects/@magic-civilization): add detailed tile yield logging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
a04eb63595 fix(@projects/@magic-civilization): 🐛 add food storage check in growth logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
dcbf38151a feat(@projects/@magic-civilization): add gpt tracking and city yield logging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
4e34735e0b fix(@projects/@magic-civilization): 🐛 adjust ai turn overlay text formatting and auto-play military logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
6c1f953949 chore(@projects/@magic-civilization): 🔧 remove redundant map_type setting
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
30921934d8 fix(@projects/@magic-civilization): 🐛 update auto-play logic for new map type and unit behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
c0246cf37e feat(@projects/@magic-civilization): reduce rush cost to 3x warrior production
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00